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'''Fire''' is the result of enemy activity, [[pitch ditches]], or scripted events that were supposed to happen. Fire spreads easily among nearby wooden buildings. The only way to counter fires is to build either [[well]]s or [[water pots]], from which waterboys will draw water to throw at it in bucketfuls. Fire can be caused by enemy units such as [[slave]]s, [[fire-thrower]]s, [[fire ballistae]], or enemy [[archer]]s lighting pitch on fire from their [[walls]].
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'''Fire''' is the result of enemy activity, [[pitch ditches]], or scripted events that were supposed to happen. Fire spreads easily among nearby wooden buildings. The only way to counter fires is to build either [[well]]s or [[water pots]], from which waterboys will draw water to throw at it in bucketfuls. Fire can be caused by enemy units such as [[slave]]s, [[fire thrower]]s, [[fire ballistae]], or enemy [[archer]]s lighting pitch on fire from their [[walls]].

Revision as of 09:17, 30 July 2008

Fire is the result of enemy activity, pitch ditches, or scripted events that were supposed to happen. Fire spreads easily among nearby wooden buildings. The only way to counter fires is to build either wells or water pots, from which waterboys will draw water to throw at it in bucketfuls. Fire can be caused by enemy units such as slaves, fire throwers, fire ballistae, or enemy archers lighting pitch on fire from their walls.