The man-at-arms is a light utility unit in Stronghold Legends.
Description
The man-at-arms is a replacement for the spearman, who also possesses similarities with the outlaw. Men-at-arms can throw their spears as javelins to deal high damage on an enemy target to finish it off with their daggers. The spear regenerates after a short time to become usable again. The javelin can be thrown at units that mount walls or towers, or even fly.
Usage
While still very weak in close combat, the man-at-arms can be used as a supplementary means of defense against weaker units, due to his mid-range spear. They can be a very cost-effective method for disposing of enemy siege engines and particularly mantlets. They also excel against unarmored units, white witches and crossbowmen exposed in the open ground, decimating ranks with their javelins in the dozens. The man-at-arms is also effective for harassing enemy workers and destroying outlying buildings either.
Weaknesses
Men-at-arms possess little health and they are susceptible to missile fire or prolonged close combat. They are also defenseless against the vampiric creeper's conversion ritual, after which they change side if their ritual is not interrupted.
Stronghold Legends Units | |
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Barracks | Man-at-arms • Archer • Maceman • Crossbowman • Pikeman • Swordsman • Knight |
Siege Camp | Engineer • Ladderman • Mantlet • Fire ballista • Catapult • Burning Cart Cat • Battering Ram • Siege tower • Trebuchet • Tower Ballista • Tower Mangonel |
Round Table | Merlin • Sir Bedivere • Sir Galahad • Sir Gareth • Sir Gawain • Sir Lancelot • Sir Percival • Green dragon |
Ice tower | White wolf • White witch • Shield maiden • Dwarf • Polar bear • Frost giant • Ice Queen • Ice dragon |
Sorcerer's Tower | Demon • Saxon warrior • Hellhound • Werewolf • Bat • Vampiric creeper • Sorcerer • Black dragon |