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+ | The '''{{PAGENAME}}''' is a unit recruitment building. |
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− | [[File:Mercenary_tent.jpg|thumb|Recruiting!]]The '''mercenary post''' is used to recruit [[Arabian Units]] in [[Stronghold Crusader]] and various other units in [[Stronghold 2]]. |
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+ | ==Description== |
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− | The requirements are [[Peasant|peasants]] and [[gold]]. |
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+ | The '''mercenary post''' is a recruitment building that allows the recruitment of specialist mercenary units. These units are available for only [[gold]], needing no equipment from the [[armoury]]. Generally they are more expensive than units from the [[barracks]], but they are instantly available. |
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− | ==Usage== |
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+ | Units normally gather in front of the post, but rally points for individual units as well as the post itself can be set to override it. Rally points are indicated by green or gray flags. |
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− | When fresh units are recruited, they automatically go to the post and wait there. Each unit type can have its own assembly point at any location on the map indicated by a green flag. These points can be restored to the mercenary post every time. |
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− | == |
+ | ==Information== |
+ | <tabview> |
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− | |||
+ | Mercenary Post/Background|Background|false |
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− | The post costs 15 [[wood]] and needs a reasonable sized area to build on. |
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+ | Mercenary Post/Stronghold Crusader|Stronghold Crusader|false |
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− | ==Recruitable troops== |
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+ | Mercenary Post/Stronghold 2|Stronghold 2|false |
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− | |||
− | + | Mercenary Post/Stronghold Crusader 2|Stronghold Crusader 2|false |
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+ | </tabview> |
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− | |||
+ | ==Navigation== |
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− | *[[Slave]] (5 gold) |
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+ | {{SHC:Buildings}}{{SH2:Buildings}}{{SHC2:Buildings}} |
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− | *[[Slinger]] (12 gold) |
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− | *[[Assassin]] (60 gold) |
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− | *[[Arabian Archer|Arab Bowman]] (75 gold) |
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− | *[[Horse Archer]] (80 gold) |
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− | *[[Arabian Swordsman]] (80 gold) |
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− | *[[Fire Thrower]] (100 gold) |
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− | ===Recruitable mercenaries in Stronghold 2:=== |
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− | *[[Thief]] (10 gold, 50 honor) |
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− | *[[Pictish Boat Warrior|Pictish Boat Warrior]] (40 gold) |
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− | *[[Hobilar|Light Cavalry]] (40 gold, 2 honor) |
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− | *[[Outlaw]] (60 gold) |
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− | *[[Berserker]] (80 gold) |
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− | *[[Horse Archer]] (80 gold, 2 honor) |
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− | *[[Axe Thrower]] (100 gold) |
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− | *[[Assassin]] (100 gold, 200 honor) |
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− | __NOTOC__ |
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− | __NOEDITSECTION__ |
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− | <!-- Do not remove the NOTOC and NOEDITSECTION commands or bad things happen --> |
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[[Category:Military Buildings]] |
[[Category:Military Buildings]] |
Revision as of 17:43, 16 September 2017
The Mercenary Post is a unit recruitment building.
Description
The mercenary post is a recruitment building that allows the recruitment of specialist mercenary units. These units are available for only gold, needing no equipment from the armoury. Generally they are more expensive than units from the barracks, but they are instantly available.
Units normally gather in front of the post, but rally points for individual units as well as the post itself can be set to override it. Rally points are indicated by green or gray flags.
Information
Stronghold Crusader Buildings | ||
---|---|---|
Castle Buildings | General | Wall • Tower • Barracks • Mercenary Post • Armoury |
Military Buildings | Engineer's Guild • Mangonel • Ballista • Stable • Tunneler's Guild • Oil Smelter | |
Defenses | Gatehouse • Drawbridge • Wardog • Pitch Ditch • Killing Pit • Brazier • Moat | |
Industry Buildings | Stockpile • Woodcutter's hut • Stone Quarry • Ox Tether • Iron Mine • Pitch Rig • Market | |
Farm Buildings | Hunter's Post • Dairy Farm • Apple Farm • Wheat Farm • Hops Farm | |
Town Buildings | Hovel • Chapel • Church • Cathedral • Apothecary • Well • Good Things • Bad Things | |
Weapons Buildings | Fletcher's Workshop • Poleturner's Workshop • Blacksmith's Workshop • Tanner's Workshop • Armourer's Workshop | |
Food Processing Buildings | Granary • Bakery • Brewery • Mill • Inn | |
Related Articles | Keep |
Stronghold Crusader 2 Buildings | ||
---|---|---|
Castle Buildings | Fortifications | Walls • Gatehouses • Stairs • Mangonel • Ballista • Haybale launcher |
Towers | Small Tower • Medium Tower • Large Tower | |
Defenses | Brazier • Hoarding • Man Trap • Barricade • Wardog • Oil Smelter • Pitch Ditch | |
Industry Buildings | Stockpile • Woodcutter's hut • Quarry • Ox Tether • Iron Mine • Pitch Rig | |
Farm Buildings | Granary • Meat Farm • Dairy Farm • Apple Orchard • Wheat Farm • Hops Farm • Brewery • Mill • Bakery | |
Town Buildings | Hovel • Church • Apothecary • Well • Water Pot • Inn • Market • Chandler's Workshop | |
Military Buildings | Barracks • Mercenary Post • Siege Camp • Stable • Fletcher's Workshop • Artillator's Workshop • Poleturner's Workshop • Weaponsmith's Workshop • Blacksmith's Workshop • Forge Workshop • Armourer's Workshop | |
Related Articles | Keep |