These are the cheapest units in the game. They are armed with a flaming torch and if they get through your defenses, can reduce your castle to a smoldering heap of rubble.
— Official Description

The slave is a light raider unit in Stronghold Crusader and Stronghold Crusader 2.


Slaves are cheap mercenaries, who run around carrying only torches, capable of setting enemy buildings on fire. They are defenseless, but can cause a lot of damage if left unchecked.

The slave is trained at the mercenary post.



The slave's place is not on the battlefield, as their low health and strength means almost instant death from any other troops. They are rather good in raids, attempting to burn and cripple buildings. In numbers, slaves can take on even units in light armor due to the cumulated damage output.

Although slaves see little utility in direct combat, they can assist in sieges by setting off traps and drawing attention, opening a window of opportunity for other troops to close the distance.


Slaves are among the frailest units in a player's repertoire, paired with having mediocre combat skills, which severely limits their efficiency. They require a critical mass to operate, and even then, they prove easy prey to ranged units, who can take them off from a distance.


Stronghold Crusader Units
Barracks ArcherSpearmanMacemanCrossbowmanPikemanSwordsmanKnight
Mercenary Post Arabian bowmanSlaveSlingerAssassinHorse archerArabian swordsmanFire thrower
Siege & Cathedral EngineerLaddermanTunnelerMonk
Portable shieldCatapultFire ballistaTrebuchetBattering ramSiege tower
Related Articles PeasantWeaponsHorse
Stronghold Crusader 2 Units
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