The swordsman is the strongest non-Lord unit in Stronghold and Stronghold Crusader, rivaled only by the knight. Their slow speed prevents them from massing as quickly as other units, limiting their effectiveness outside of defensive roles.
Due to his outfit, he cannot dig, nor fill in the moat or scale ladders.
Swordsmen require a free peasant from the campfire, 1 sword, and 1 metal armour from the armoury with a sum of 40 gold to recruit.
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Trivia[]
- Idle swordsmen raise their shields when they or targets near them are shot at. This is a purely cosmetic effect, since the raised shield does not prevent or reduce incoming damage.
Stronghold Crusader Units | |
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Barracks | Archer • Spearman • Maceman • Crossbowman • Pikeman • Swordsman • Knight |
Mercenary Post | Arabian bowman • Slave • Slinger • Assassin • Horse archer • Arabian swordsman • Fire thrower |
Siege & Cathedral | Engineer • Ladderman • Tunneler • Monk Mantlet • Fire ballista • Catapult • Trebuchet • Battering ram • Siege tower Mangonel • Ballista |
Related Articles | Peasant • Weapons • Horse |