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+ | The '''swordsman''' is a heavy frontline European unit in the Stronghold series. |
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− | {{Unit |
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− | |name = Swordsman |
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− | |image = [[Image:Swordsman.jpg]] |
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− | |available = Stronghold games |
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− | |type = Melee unit |
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− | |cost = 40 gold<br> |
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− | 1 sword<br> |
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− | 1 metal armour<br> |
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− | +8 honor (SH2) |
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− | |hp = High |
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− | |damage = High |
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− | |speed = Very slow}}The swordsman is a heavy infantry unit available from the barracks. |
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==Description== |
==Description== |
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+ | Swordsmen are excellent fighters, who wear metal armour. Their equipment makes them very slow but well-protected against projectiles, and their tempered steel dishes out high damage to anything that gets near them. |
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− | The '''swordsman''' is the most powerful melee unit in Stronghold. They have a very powerful attack and wear durable metal [[Armour|armour]]. They make short work of any units they encounter, even armored troops in close range. Capable of absorbing huge numbers of projectiles (even crossbow bolts), the swordsman can strike down ranged enemies without taking too much damage. They can also destroy buildings and siege equipment with a few swings. |
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+ | The swordsman is trained at the [[barracks]]. |
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− | However, their main weakness is that they are also the slowest unit in the game and as such enemies can avoid them easily and leave it up to [[crossbowman|crossbowmen]] or [[fire Ballista|fire ballistae]] to take them down. Stones launched from [[catapult]]s or [[trebuchet]]s can also soften up squads of swordsmen. |
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− | == |
+ | ==Information== |
+ | <tabview> |
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− | Swordsmen make the bulk of advancing armies, because they can soak up much damage before succumbing. They are mainly used to repel counterattacks and destroying enemy industry. Like with any troops, swordsmen operate best in numbers, diverting enemy fire and covering a larger area to work on. They are slow, but deadly troops and they can be massed if one has the industry for it. |
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+ | Swordsman/Background|Background|False |
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− | ==Game differences== |
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+ | Swordsman/Stronghold Crusader|Stronghold Crusader|false |
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− | ''Stronghold 2:'' |
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+ | Swordsman/Stronghold 2 & Legends|Stronghold 2 & Legends|false |
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− | *Swordsmen gain a speed boost and they move even faster in formation. They can even fill in moats. |
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+ | Swordsman/Stronghold Crusader 2|Stronghold Crusader 2|false |
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+ | </tabview> |
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+ | |||
+ | == Tactics == |
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+ | Due to their lack of speed, swordsmen are best used in the frontline of a tight formation, where they can steadily advance and repel enemy charges. Their high defense allows them to soak up a lot of damage before succumbing and repel enemies from the walls, and their high attack allows them to easily punch through enemy units and fortifications. |
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+ | |||
+ | Swordsmen greatly benefit from other units' support during a siege. Overpowering the enemy's ranged capabilities and artillery bombardment from [https://stronghold.fandom.com/wiki/Catapult catapults] can ensure that the swordsmen get close to their objective. |
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+ | ==Weaknesses== |
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+ | Swordsmen are the slowest unit in the game. Most units can easily outmaneuver and/or distract them, as well as ranged units can simply move backwards to gain enough range and fire again. Evasive maneuvers can simply limit swordsmen's combat effectiveness by not fighting them. |
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+ | |||
+ | Despite his durability, the swordsman is still vulnerable to concentrated fire and suffer heavy damage from siege equipments' projectiles. The penetrating bolts from [[crossbowmen]] take them out fairly easily from atop of a wall. |
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==Trivia== |
==Trivia== |
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⚫ | * The swordsman's armour (in Stronghold 2) suggests he is modeled after a 12th to 13th century fighter. This was during the latter time of the Crusades, where chainmail was widely in use but some plate armour was available. The swordsman wears a great helm (or pot helmet), breastplate, greaves and cuisses. It is seen that he wears a drape of mail over his shoulders, known as the coif (layer of mail covering the head). |
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− | *It takes several hundreds of [[archer]] arrows to kill a swordsman, making this character very strong against them. |
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+ | ==Unit quotes== |
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⚫ | *The swordsman's armour (in Stronghold 2) suggests he is |
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+ | * [[Swordsman/Quotes (SHC)|Stronghold Crusader]] |
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− | *Although the swordsmen are effective against all units, they aren't against [[knight]]s. [[ru:Мечник]] |
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+ | * [[Swordsman/Quotes (SH2, SHL)|Stronghold 2 & Legends]] |
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− | ==Gallery== |
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+ | |||
− | <gallery> |
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+ | ==Navigation== |
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− | Swordsman 2.jpg|Waiting for orders |
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+ | {{SHC:Units}} |
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− | swordsman3.jpg|Ready sire! |
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− | + | {{SH2:Units}} |
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+ | {{SHL:Units}} |
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+ | {{SHC2:Units}} |
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+ | |||
+ | [[ru:Мечник]] |
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+ | __NOTOC__ |
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[[Category:Soldiers]] |
[[Category:Soldiers]] |
Revision as of 21:59, 14 January 2020
The swordsman is a heavy frontline European unit in the Stronghold series.
Description
Swordsmen are excellent fighters, who wear metal armour. Their equipment makes them very slow but well-protected against projectiles, and their tempered steel dishes out high damage to anything that gets near them.
The swordsman is trained at the barracks.
Information
Tactics
Due to their lack of speed, swordsmen are best used in the frontline of a tight formation, where they can steadily advance and repel enemy charges. Their high defense allows them to soak up a lot of damage before succumbing and repel enemies from the walls, and their high attack allows them to easily punch through enemy units and fortifications.
Swordsmen greatly benefit from other units' support during a siege. Overpowering the enemy's ranged capabilities and artillery bombardment from catapults can ensure that the swordsmen get close to their objective.
Weaknesses
Swordsmen are the slowest unit in the game. Most units can easily outmaneuver and/or distract them, as well as ranged units can simply move backwards to gain enough range and fire again. Evasive maneuvers can simply limit swordsmen's combat effectiveness by not fighting them.
Despite his durability, the swordsman is still vulnerable to concentrated fire and suffer heavy damage from siege equipments' projectiles. The penetrating bolts from crossbowmen take them out fairly easily from atop of a wall.
Trivia
- The swordsman's armour (in Stronghold 2) suggests he is modeled after a 12th to 13th century fighter. This was during the latter time of the Crusades, where chainmail was widely in use but some plate armour was available. The swordsman wears a great helm (or pot helmet), breastplate, greaves and cuisses. It is seen that he wears a drape of mail over his shoulders, known as the coif (layer of mail covering the head).
Unit quotes
Stronghold Crusader Units | |
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Barracks | Archer • Spearman • Maceman • Crossbowman • Pikeman • Swordsman • Knight |
Mercenary Post | Arabian bowman • Slave • Slinger • Assassin • Horse archer • Arabian swordsman • Fire thrower |
Siege & Cathedral | Engineer • Ladderman • Tunneler • Monk Mantlet • Fire ballista • Catapult • Trebuchet • Battering ram • Siege tower Mangonel • Ballista |
Related Articles | Peasant • Weapons • Horse |
Stronghold 2 Units | |
---|---|
Barracks | Armed Peasant • Spearman • Archer • Maceman • Crossbowman • Pikeman • Swordsman • Knight |
Mercenary Post | Pictish Boat Warrior • Outlaw • Hobilar • Assassin • Horse Archer • Axe Thrower • Berserker • Thief |
Monastery | Fighting Monk • Warrior Monk |
Engineer's Guild & Siege Camp |
Engineer • Ladderman • Mantlet • Fire Ballista • Catapult • Burning Cart • Cat Battering Ram • Siege Tower • Trebuchet • Tower Mangonel • Tower Ballista |
Related Articles | Peasant • Weapons • Horse |
Stronghold Legends Units | |
---|---|
Barracks | Man-at-arms • Archer • Maceman • Crossbowman • Pikeman • Swordsman • Knight |
Siege Camp | Engineer • Ladderman • Mantlet • Fire ballista • Catapult • Burning Cart Cat • Battering Ram • Siege tower • Trebuchet • Tower Ballista • Tower Mangonel |
Round Table | Merlin • Sir Bedivere • Sir Galahad • Sir Gareth • Sir Gawain • Sir Lancelot • Sir Percival • Green dragon |
Ice tower | White wolf • White witch • Shield maiden • Dwarf • Polar bear • Frost giant • Ice Queen • Ice dragon |
Sorcerer's Tower | Demon • Saxon warrior • Hellhound • Werewolf • Bat • Vampiric creeper • Sorcerer • Black dragon |
Stronghold Crusader 2 Units | |
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Barracks | Conscript • Man-at-arms • Archer • Ranger • Crossbowman • Maceman • Pikeman • Swordsman • Templar knight • Sergeant-at-arms |
Mercenary Post | Slave • Arabian bowman • Horse archer • Oil pot thrower • Arabian swordsman • Assassin • Slave driver • Healer • Whirling Dervish • Sassanid knight |
Siege Camp | War wolf • Mantlet • Catapult • Trebuchet • Burning cart • Fire ballista • Battering ram • War wagon Mangonel • Ballista • Haybale launcher |