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|ranged = Archers ''(Stronghold)''
 
|ranged = Archers ''(Stronghold)''
 
Crossbowmen ''(Stronghold Crusader)''
 
Crossbowmen ''(Stronghold Crusader)''
|siege = Catapults<br>Trebuchets<br>Battering Rams}}'''Duc Truffe'''<span style="font-size:13px;"> (more commonly known as "</span>'''The Pig'''<span style="font-size:13px;">") was an antagonist in the </span>''[http://stronghold.wikia.com/wiki/Stronghold Stronghold]''<span style="font-size:13px;"> series, and one of AI opponents in </span>[http://stronghold.wikia.com/wiki/Stronghold_Crusader Stronghold Crusader] and will be in ''[[Stronghold Crusader 2]]'' <span style="font-size:13px;">.</span>
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|siege = Catapults<br>Trebuchets<br>Battering Rams}}'''''''Duc Truffe'''''''<span style="font-size:13px;"> (more commonly known as "</span>''The Pig''<span style="font-size:13px;">") was an antagonist in the </span>''[http://stronghold.wikia.com/wiki/Stronghold Stronghold]''<span style="font-size:13px;"> series, and one of AI opponents in </span>[http://stronghold.wikia.com/wiki/Stronghold_Crusader Stronghold Crusader] and will be in ''[[Stronghold Crusader 2]]'' <span style="font-size:13px;">.</span>
 
==<span style="font-size:18px;">Biography</span>==
 
==<span style="font-size:18px;">Biography</span>==
When '''''The Pig''''' was abused and starved by his father at a young age for his physical deformity (squashed nose and pointed ears) as such he ran away as soon as able and joined a group of bandits in the backcountry, proving himself strongest and most cunning among them. He rose to lead the band and began taking the best foods from each raid. He took to overeating, and as a result became morbidly fat. It is unknown how '''''[[The Wolf|Duc Volpe]]''''' convinced the king to make the bandit into a Duke. But a duke he became, becoming '''''The Wolf's''''' enforcer on the battlefield. While still not that bright, he is relentlessly aggressive, and displays a low cunning for which he becomes infamous in the games.
+
When '''''The Pig''''' was abused and starved by his father at a young age for his physical deformity (squashed nose and pointed ears) as such he ran away as soon as able and joined a group of bandits in the backcountry, proving himself strongest and most cunning among them. He rose to lead the band and began taking the best foods from each raid. He took to overeating, and as a result became morbidly fat. It is unknown how '''''[[The Wolf|Duc Volpe]]''''' convinced the king to make the bandit into a Duke. But a duke he became, becoming ''The Wolf's'' enforcer on the battlefield. While still not that bright, he is relentlessly aggressive, and displays a low cunning for which he becomes infamous in the games.
   
He was given control of the kingdom's breadbasket, where he proved a capable, though brutish, administrator. After killing a number of high ranking people during the war, including '''''[[Lord Woolsack]]''''' , a '''bishop''', and an ''Unknown Lord''. He was eventually brought to justice by the player and is later seen in flashbacks tied to a post a shot full of arrows.
+
He was given control of the kingdom's breadbasket, where he proved a capable, though brutish, administrator. After killing a number of high ranking people during the war, including '''''[[Lord Woolsack]]''''' , a ''bishop'', and an ''Unknown Lord''. He was eventually brought to justice by the player and is later seen in flashbacks tied to a post a shot full of arrows.
   
He was survived by two sons who took their titles from the men he had killed Earl Hogsfoot, and Bishop Redham. Both as greedy, and brutish as their father. They sided with [[The Wolf]] when they discovered how and by whom their father was killed. They were eventually captured.
+
He was survived by two sons who took their titles from the men he had killed Earl Hogsfoot, and Bishop Redham. Both as greedy, and brutish as their father. They sided with ''[[The Wolf]]'' when they discovered how and by whom their father was killed. They were eventually captured.
   
 
When talking to the player, he is usually eating, and his grasp of English is not very good. He is vindictive and has little patience with fools. He is somewhat afraid of [[The Wolf]] and is often bullied by [[The Snake]]. His main units are [[Crossbowman|crossbowmen]] and [[Maceman|macemen]].
 
When talking to the player, he is usually eating, and his grasp of English is not very good. He is vindictive and has little patience with fools. He is somewhat afraid of [[The Wolf]] and is often bullied by [[The Snake]]. His main units are [[Crossbowman|crossbowmen]] and [[Maceman|macemen]].
   
 
==Character==
 
==Character==
Lacking any concept of etiquette '''The Pig''' is usually
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Lacking any concept of etiquette ''The Pig'' is usually
 
seen picking his nose or scratching his crotch
 
seen picking his nose or scratching his crotch
 
in plain view of the public. The brute is seldom
 
in plain view of the public. The brute is seldom
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his people.
 
his people.
   
'''The Pig''' has a good sense of humour, much like the Rat, but when under attack, he becomes flustered very quickly. He also enjoys singing, although he is not very good at it. The Pig is not usually cruel to his workers, however his greed can lead to frustrations about their production levels, and if this happens, he can be.
+
''The Pig'' has a good sense of humour, much like the Rat, but when under attack, he becomes flustered very quickly. He also enjoys singing, although he is not very good at it. The Pig is not usually cruel to his workers, however his greed can lead to frustrations about their production levels, and if this happens, he can be.
   
 
He will however, if he is not doing badly, often defend your castle or attack an enemy when asked to. He also is sometimes agreeable to requests for goods, particularly cheese (which he has a lot of) and so this makes him useful as an ally if you find yourself running out of food.
 
He will however, if he is not doing badly, often defend your castle or attack an enemy when asked to. He also is sometimes agreeable to requests for goods, particularly cheese (which he has a lot of) and so this makes him useful as an ally if you find yourself running out of food.

Revision as of 10:48, 8 July 2015

I will kill you! I will kill you!
— The Pig, losing buildings

''Duc Truffe'' (more commonly known as "The Pig") was an antagonist in the Stronghold series, and one of AI opponents in Stronghold Crusader and will be in Stronghold Crusader 2 .

Biography

When The Pig was abused and starved by his father at a young age for his physical deformity (squashed nose and pointed ears) as such he ran away as soon as able and joined a group of bandits in the backcountry, proving himself strongest and most cunning among them. He rose to lead the band and began taking the best foods from each raid. He took to overeating, and as a result became morbidly fat. It is unknown how Duc Volpe convinced the king to make the bandit into a Duke. But a duke he became, becoming The Wolf's enforcer on the battlefield. While still not that bright, he is relentlessly aggressive, and displays a low cunning for which he becomes infamous in the games.

He was given control of the kingdom's breadbasket, where he proved a capable, though brutish, administrator. After killing a number of high ranking people during the war, including Lord Woolsack , a bishop, and an Unknown Lord. He was eventually brought to justice by the player and is later seen in flashbacks tied to a post a shot full of arrows.

He was survived by two sons who took their titles from the men he had killed Earl Hogsfoot, and Bishop Redham. Both as greedy, and brutish as their father. They sided with The Wolf when they discovered how and by whom their father was killed. They were eventually captured.

When talking to the player, he is usually eating, and his grasp of English is not very good. He is vindictive and has little patience with fools. He is somewhat afraid of The Wolf and is often bullied by The Snake. His main units are crossbowmen and macemen.

Character

Lacking any concept of etiquette The Pig is usually seen picking his nose or scratching his crotch in plain view of the public. The brute is seldom seen without a cooked animal carcass of some description in one grubby hand and during negotiations he takes delight in ripping off bits of its flesh with his free hand to cram into his mouth. The Pig rarely speaks unless he is barking an order so may appear to onlookers as less than bright. However, underestimating him on the battlefield is likely to prove fatal. As a whole the Pig is a greedy leader who places unreasonable taxes on his people.

The Pig has a good sense of humour, much like the Rat, but when under attack, he becomes flustered very quickly. He also enjoys singing, although he is not very good at it. The Pig is not usually cruel to his workers, however his greed can lead to frustrations about their production levels, and if this happens, he can be.

He will however, if he is not doing badly, often defend your castle or attack an enemy when asked to. He also is sometimes agreeable to requests for goods, particularly cheese (which he has a lot of) and so this makes him useful as an ally if you find yourself running out of food.

Castles and Strategies

Stronghold

In Stronghold the Pig is a considerably more difficult opponent than he ever is in Stronghold Crusader. In one mission the Pig sends pikemen along with macemen and crossbowmen and catapults to siege the player's castle. His personal castle is also a trademark of superior design, containing several types of towers manned by archers enjoying the benefit of braziers and crossbowmen. Pikemen are responsible for the defense of the inner courtyard. The castle itself is surrounded by killing pits and flame pits. The Pig, ‘Duc Truffe’ is the third lord to be killed in the campaign.

Stronghold Crusader

In Crusader, the Pig remains a very aggressive and brutal enemy. His swift macemen may prove troublesome and his economy is not that bad.

Economy

The Pig has a decent, yet simple economy. He emphasizes on iron, but he gathers stone and pitch as well. He produces only cheese, but buys apples and bread regularly to have a small variety of food. His two granaries are usually full of food and so his people rarely go hungry. He has average taxes and normally no Fear Factor. Sometimes, he may construct a few gallows for a small production boost. He produces weapons and buys them when lacking.

Offense

Defense

The Pig has straightforward rectangular castles with a perimeter low wall. Indeed it is more like a military camp than a castle, and he relies much more on his troops than his walls to defend it. He has square towers on the sides, surrounded by thick, high walls, which station crossbowmen. There is one entrance into the castle, which has killing pits. Pits are also located at stairs and chokepoints. Macemen are guarding the keep's entrance.

He reacts with a small force of crossbowmen and macemen when under attack. Macemen attack besiegers in huge numbers if the wall is breached.

Interestingly, if he is running out of gold and food and doing very badly, he may destroy his square towers, to regain the stone to sell and buy food for the granary. This can leave the crossbowmen locked inside a square set of stone walls and rendering them completely useless. If you are his ally, you will need to help him by giving him a large amount of stone so he can rebuild his towers. If you are his enemy, of course, the Pig's stupidity of locking his own crossbowmen in makes killing the lord much easier.

Stronghold Crusader 2

NOT yet added to game...

How to deal with

Defense

The Pig uses fast macemen, rendering ballistae and mangonels useless. However, they will stop when they start removing walls. A good number of crossbowmen are the key here, along with some fire ballistae. They can deplete their health very quickly and they work quite well against siege equipment too. Hostile crossbowmen are also removed before they can even sling a shot on you. If the macemen reach your walls, placing slingers alongside your archers or crossbowmen on your walls is surprisingly effective in dealing with them. A few fire throwers scattered along your walls, protected by archers or crossbowmen can also prove effective.

If you have a good sized group of horse archers, send them outside the castle to fire arrows at the Pig's macemen while they are waiting to attack. Macemen are relatively vulnerable to arrows.

Offense

The stronghold of the Pig is easy to siege. A good number of fire ballistae can remove the crossbowmen or use mass catapults to crumble the few towers and the gatehouse he has. Mass horse archers work too, but they are likely to suffer high casualties from the penetrating bolts. After the exterior is cleared, light up buildings so the macemen will trap into the flames. One or two dummy units may draw macemen from the keep, to maximize efficiency. Then you should perform an easy kill. Don't use Arab swordsmen, even at this late stage as if the Pig manages to create a few crossbowmen for his keep, they will suffer high casualties.

Quotes

Note: the Pig will command his servant to carry messages, when he is the player's ally.

For the Pig's quotes see: Quotes:The Pig

For the servant's messages see: Quotes:Servant

Navigation

Template:Character Navigation